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CV

QingQi Battle Arena




Platform:
PC

Engine:
Unity

Role:
Game Design Document
Gameplay design
Creative ideation and Q/A testing

What I Did


• Game Design Document: Authored the comprehensive Game Design Document, detailing the game's concept, mechanics, characters, and environments to guide and align the development team.


• Gameplay Design: Developed the core gameplay mechanics, focusing on creating a competitive and strategic experience that encourages player engagement and interaction.


• Pitch Idea: Led the initial pitch, presenting the game concept and vision to stakeholders, effectively communicating the potential impact and appeal of QingQi Battle Arena.


• Q/A Testing: Conducted extensive quality assurance testing to identify and document bugs and gameplay issues, ensuring a polished experience for players.


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©Areez Memon